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Commits on Mar 18, 2016
  1. add line to polygon precision

    lautr3k committed Mar 18, 2016
  2. add more triangulation algorithm

    lautr3k committed Mar 18, 2016
  3. add more triangulation algorithm

    lautr3k committed Mar 18, 2016
  4. new ui

    lautr3k committed Mar 18, 2016
  5. add triangulation vendor class

    lautr3k committed Mar 18, 2016
  6. split sidebar item styles

    lautr3k committed Mar 18, 2016
  7. fix sortable panels bug on FF

    lautr3k committed Mar 18, 2016
  8. sortable sidebar panels

    lautr3k committed Mar 18, 2016
  9. ignore temp files

    lautr3k committed Mar 18, 2016
  10. make an clean UI

    lautr3k committed Mar 18, 2016
  11. add persistent settings class

    lautr3k committed Mar 18, 2016
  12. add bootstrap slider

    lautr3k committed Mar 18, 2016
  13. drop object on build plate

    lautr3k committed Mar 18, 2016
Commits on Mar 16, 2016
  1. started new UI

    lautr3k committed Mar 16, 2016
  2. single polygon case

    lautr3k committed Mar 16, 2016
  3. holes detection done!

    lautr3k committed Mar 16, 2016
Commits on Mar 15, 2016
  1. holes detection

    lautr3k committed Mar 15, 2016
  2. make polygons nodes list

    lautr3k committed Mar 15, 2016
  3. add demo link

    lautr3k committed Mar 15, 2016
  4. remove unused helpers

    lautr3k committed Mar 15, 2016
  5. add screenshot

    lautr3k committed Mar 15, 2016
  6. Complete rewrite...

    lautr3k committed Mar 15, 2016
  7. remove all the shits

    lautr3k committed Mar 15, 2016
Commits on Feb 6, 2016
  1. drop mesh on build plate

    lautr3k committed Feb 6, 2016
  2. moved files-list classes

    lautr3k committed Feb 6, 2016
  3. split meshes plate working

    lautr3k committed Feb 6, 2016
  4. add mesh model

    lautr3k committed Feb 6, 2016
  5. add onMeshAdded event

    lautr3k committed Feb 6, 2016